Feedback Release 214

Discussion in 'Discussions on Current Topics' started by Sunlight, Dec 10, 2018.

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  1. ipaTcH

    ipaTcH Forum Apprentice

    After 7 years currently i feel like the game is telling us to give space to the new players and every hardcore player can leav the game.

    PVP :
    I bet this wasn't tested enough... Tanks are hell op or let just say immortal. Dwarf heals too much + with the turrets he deals twice as much dmg as any other character which is totally an overkill specially if you are a mage or hunter and turrets can't be killed in 1 hit so you take extra dmg.
    Mage is almost fine but hunter is now total trash in pvp as i see... i never lost against a hunter so far (im a mage) but i lose against every tank.

    PVE : This is currently a joke. We farmed thousands of hours just to get 4x goldline items and now it drops for free... my weapon took me 1 year to craft with 300% and yesterday a drop gave me a 310% one.... thanks i almost cried... 90k gold spent -1 year and then a full weapon drops just like that in the first 5 min after the patch. Platina lines are cool but they should have a different color and tbh with 4x normal goldline the character is strong enough to kill all difficulties easy... so platina lines are almost useless...
    The was that new characters can get full 4x goldline after a week is just pure stupid and kills the game after 1 week... We farmed 3-4 years to get there and now a 2 weeks old character can be strong as you... bs...

    The best is that they didnt event tested the new maps... The lightning map is bugged... you start at the wrong "startline" it puts you on top of a box... a map gives 1 or 2 chest which means 4-8 clovers... how are we gonna get 1k to buy the damn reciep.
    These new cores are nice but damn drakencores can be farmed only from events but now we have only 2 newmoon and fullmoon... where the farm is limited so EDIT the players who need dkcores...

    Almost every new stuff is good for new players but total bs for old ones... there is now NO CHALLENGE and there is no reason to be stronger when you are already strong enough with the basic goldlines...
     
    Last edited by moderator: Dec 13, 2018
  2. Dzungla

    Dzungla Forum Expert

    I've used all six entries I got on my 3 fav maps (q3,q4,q7) on inf 4 dif, only 2 times saw lairs box, 6 sentinels boxes and all those boxes gave me 8 clovers in total!!!

    Bugs:

    I've already posted my tier up prices, well, I don't care about gold so I've confirmed those 710 gold for crafting ...

    Anyhow, some skills doesn't work @ arena for my class (DK) at least - fbc (furious battle cry) failing to give additional rage - 99 % of cases, so when I try to outburst - no rage enough to click it.

    Wisdom: 2nd chance (300 wisdom PTS) haven't save me even once (died few times on q7 cuz of stun/dmg)

    pve is ok for me, but I'm not sure how it looks for newbies ..
     
  3. Bpolislavpeshev

    Bpolislavpeshev Forum Greenhorn

    I am extremely content with how the game is right now.With the introduction of the new change with release 214.I have made several attempts to return to the game after a break but everything seemed so complex.Now i see that you are actually working on that problem. And it is a problem because so many new players are detered from joining this awesome game because of how is worked before this release.Now everything is simplier. I REALLY like that so have made the game more of the "play a lot so that you are good and strong- farm a lot" and not "pay so that you can get everything in just a weak".Great change i my eyes.Believe me this will attract a lot more people. it will be beneficial both for you and players.I can give a personal example.I never wanted to pay to certain things just because i new the way of the game is wrong.But now i consider investing some money because i like the work you have done.I am sure a lot of people will do the same.The exp block removal is an awesome addition. Please keep it that way.Otherwise lots of the players who have played the game for a long time ruin the experiance of the new players, and that is not fun at all.How do you exspect more people to come if their experience is ruined.Another thing are the changes to the PVP. GREAT IDEA- as you said it is now "based on you actions " and not pure "oneshot".This will also attract a large amount of new peaple.GREAT CHANGES AND PLEASE KEEP THE GAME THIS WAY. I LOVE THIS AWESOME GAME and you made me start playing it again as lots of people will do.KEEP UP WITH THE GOOD WORK
     
  4. Yogo

    Yogo Forum Great Master

    Here are the prices - I've just checked:

    Mystic Cubes:

    Tier 0 : 4g 52s 63c
    Tier 1 : 5g 22s 76c
    Tier 2 : 5g 67s 60c
    Tier 3 : 6g 21s 63c
    Tier 4 : 6g 84s 86c
    Tier 5 : 7g 57s 28c
    Tier 6 : 8g 39s 48c
    Tier 7 : 9g 32s 2c
     
  5. bLaind

    bLaind Forum Baron

    Just don't get excited when you see "Sapphire" drop, it's just a dye.:D
     
  6. nvmind

    nvmind Forum Inhabitant

    You can buy them now with gold, from Emilia, just sayin..
     
  7. Akageshi

    Akageshi Forum Duke

    The goblin in Secret Lairs runs too fast. I'm a ranger who can blade dance through the overcrowded platforms (although with the bugged BD that sometimes returns me back to the initial spot - please fix that at last), but I caught up with the goblin in the last 20% of the map and of course didn't manage to kill him. The rest of my party was stuck far behind because they have no BD kind of skill.
    Someone wrote here faster travel speed runes are now useless. Well, here you go a reason. Usain Bolt goblin.
     
    Bubble likes this.
  8. gastonp74

    gastonp74 Forum Apprentice

    Economy Rebalancing
    We are currently going through all the offers in the game and updating all of the prices.

    Why are we doing this?
    The pricing of the game has been major deterrent for years and many players always have argued that the game is too expensive. To finally address this issue....

    Dear devs, this is what you said in your community letter some months ago. The game was too expensive you said, we are going to fix this you said. And what have you done? Exactly the opposite.
    What's cheaper now? Nothing. Crafting is more expensive, travelling is more expensive, you just gave us the chance to buy some things without using anders but everything else is more expensive.
     
  9. nvmind

    nvmind Forum Inhabitant

    Not sure about yet, need more playing. All these are more expensive if you look at the gold you made before the patch. There was a big inflation in the mean time. After the patch, if you run some maps, like some rounds in the desert on inf 3, and fill up your inventory with purple and legs, that's around 500 gold in one run if you sell everything (considering you have 6 windows free in your inventory for drops). That's like what.. 500 gold in 20 min ?
     
  10. I know but that's expensive and boring.. I have a lot of crafting to do.
     
  11. Sprokkel

    Sprokkel Active Author

    This makes your beautiful image 1 thing very clear.
    For years, players have been made to make strong items.
    With one release BP can take away all players for which the players have done so much effort before.
    I call that in 1 word 'Theft'! ;)
     
  12. couda22

    couda22 Forum Commissioner

    Essence crafting is not enabled in current version (R214_10).
     
  13. .maes.

    .maes. Someday Author

    Good:
    - good visual icons for clover/mounts on ground. Appreciate that.
    - easier to see pouches/bags for lockpicks/creature tears.
    - limit on secret keys per days. That way people who play 24/7 get too far ahead SLOWER than otherwise.
    - pvp. It now requires strategic movement and no more spam. Nothing is worse than 1 hit pvp. I even ran 1 flag in 5v5 with people EDIT. Haven't done that since lvl45!
    - coin balance. Despite a ton of changes to costs, it looks like there is a good gain/spend balance.

    Bad:
    - i dislike the new prices for direct pw maps. Was 250 materi now 990. Are we gaining 5 times more materi from pw? No.. 20 realm frags is overpriced too.
    - only source of pet upgrades is daily login? That's terrible. Add more sources, like common drop from gold chests.
    - 9 quests to unlock crafting were a bit annoying. I almost forgot about all the DSO-style quests: "collect 100 of item that drops 1/10000". This wasn't that bad though.
    - "gold" lines are now 4 different flavours of gold, it's unclear. Need to separate colours more, pratinum can have more pink in it, old gold should have more grey. Or even, go with green/blue/pink/gold system for enchant quality.
    - Inf4 maps are 1-hit maps now for 70k hp, 70% armor. Regular mobs should knock off 50% of that max.
    - wisdom drop amounts have been reduced. I mostly see drops below 20 with occasional 25 for Inf4 boss.
    - circles under minibosses. I don't think anyone suggested to draw those markers in win95 ms paint.. Bring back the old ones please.
    - it's all new but, icons on minimap could be a bit clearer. Even in maximized minimap view i cannot locate the workbenches/gem npc.
    - there are no herbs/rocks to pick in PW. So all ingredients are located OUTSIDE the areas we spend most of our time in.. Easy to improve.
    - pvp. PvP against DK always go into exhaustion phase and it's kinda annoying. With all damage reduced, healing is beyond overpowered in PvP now.

    Suggestion for PvP:
    Undo the temp pvp change. Convert all 2h weapons into 1h. Discontinue 2h permanently.
    2h weapons is what made lvl50 pvp worse. Everyone will be forced to go back to 1h+shield PvP which will automatically resolve 1hit pvp.
    Some PvE rebalancing will need to be done for new builds unfortunately which is a lot of work.
    I miss PVE with quiver and PVP with shield. All these damn 2h are too gamebreaking, especially q7 set and the entire PVE is balanced against THAT set only =\

    Another option is to introduce 1h versions of all 2h weapons with same set effects. That way PvE with Herald longbow + quiver damage output should match 2h. No nonsense dedicated pvp gear.
     
    Last edited: Dec 14, 2018
  14. cdeepal

    cdeepal Forum Baron

    This is exactly how I feel.

    You are not even supposed to enter Inf IV map with such low HP and low armor
     
    Last edited: Dec 14, 2018
  15. edrogers58

    edrogers58 Regular

    There is no point complaining every major update kills off a lot of players that have been around for years and the devs never listen
    I doubt they even play Drakensang they see something on the game they are playing and go oh this will work and do it without any thought of the consequences
    You do some good things then just undo all the work with this update
    Playing for 6-7 years and now I need to do quests to combine Gems and use workbench ???
    Combining Gems should not have to do a quest to do this
    Swapping Gold lines from T6 to T7 and yeah can't do this
     
  16. Μorfeas

    Μorfeas Junior Expert

    I think with the new realease you must reduce the cost of mana for exsplosive arrow in 30 . On pvp noones use this skill anymore because cost too much and you empty from mana with one shoot ..you need to fix it and balance the arena
     
    nikatar likes this.
  17. DamarèRo

    DamarèRo Padavan

    You can tell me how much armor and hp you have for inf4 i am little curious? Bcs i am i ranger and i have 78% armor and 62k hp. My iteems are like you know rings/critic dmg. Necklace/critic dmg. etc. Not any iteem with %hp on this. So from where to make better hp?? And i have it already on gloves and dragan ring full hp stone with hp rune, and even full wisdom on hp and pet 27% hp....
    I w8 for you answer with your hp.

    This inf4 is very dissapointed for me. I make inf3 solo in any pw or dungeon, except i can do a few boss like mortis and i am not sure khalys! 1500% dmg for any monster is a little to big !!! 3000% hp is ok, its a lot but is ok, the dmg is the problem, is almost like pvp is moved in inf4 = 1hit dead! Except warriors.
     
  18. heror

    heror Forum Baron

    2.8 speed which he hardly farmed and achieved

    The word "fair" is not fair inv 1v1 a dwarf still has advantage over everybody else
    He can jsut run and throw 2 turrets if you stop atacking him to atack the turrets he will atack you
    Also its retarded how his basic atack has burn effect while mages fireball costs 35 mana YES 35% of your total mana to deal drums please trtrtrtrtrtr 15% DMG......wow ..... so basic atack of the dwarf apllies even bigger burn than a god damn FIRE BALL plus dwarfs have healing ih yeah AND HIS TURRETS BLOCK for some reason. why isnt my guardian or wolves blocking or why isnt guardian returning 1s of my cd on hit , you know jsut some things to think over before you say "fair"
     
  19. .maes.

    .maes. Someday Author

    Perhaps, good point. Now the problem is, Tegan is a ghost town where you even need to wait 1 min for 1v1 pvp to start. Forget about being able to find party. People have been begging devs to write MODERN code where players can switch between servers for years. Merge Agathon with Tegan at least ffs....
     
  20. Iselda

    Iselda Advanced

    Thing is, I'm still doing the "costume quests", not to mention the final mount ones :/ so still, for me the pvp part is horrible now :( Guess I'm not gonna finish these quests :'(
     
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